Shown are a collection of medieval models
which are perfect for video games as well as renders. These models are
created by Jacob Lubinski at Adenfall Software.
The renders below represent the types of environments that are possible.
Model are fully textured and include diffuse, normal, and specular maps. None of the models exceed 1,000 polygons. Models look great even without shaders!
Models include banner, barrel (closed and open with multiple texture variations), barrel stand, broken bricks (two model variations), chest (can be opened and closed), chest pedestal, closed sack, two cracked pot variations, three pot variations, crate (two texture variations), sack of grain, torch (with fabric top), torch holder, low pedestal, standing torch, tap for the barrels, and wicker basket (can be opened and closed).
Copyright: 2011 Jacob Lubinski